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Shadow Quality (GPU): DISABLED or High+, lower settings seem to be worse, Ultra seems to give best performance.Terrain Quality (CPU/GPU): Standard to High, higher means more frame lag for not much gain visually or otherwise.Objects Quality (CPU/GPU): High to Ultra, on a higher setting will reduce object pop-in but comes at the cost of frames.Texture Quality (HDD/GPU): High to Ultra, High stops a lot of the building pop-in Ultra basically eliminates it.Sampling : Use 100% unless you have a very specific reason.
Critical gaming arma 3 sync slow drivers#
Update to the latest beta drivers for AMD or NVIDIA to get the best performance.
Critical gaming arma 3 sync slow install#
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MSI Afterburner has an OSD for memory usage, when changing settings (especially view distance) try to keep it as high as possible to avoid bottlenecking, I aim for over 90%. When changing settings your CPU may start bottlenecking your GPU.To help tune your settings ArmA 3 has a Frames per second on-screen display in the video options, after changing a setting and waiting a few seconds your FPS OSD will catch up so you can quickly see if you get a gain or a loss in performance.Running at the settings recommended however will yield good results both in performance and visuals. No-one can really tell you the best settings for you as it is up to your computers build and your personal preference, this is meant as a guide only to help you make decisions.The built in ArmA 3 Frames per second on-screen display.